Anonymous
Community variant

Veguichess

The king is a normal king (the K piece); the knight is a normal knight (the N piece); pawns are normal pawns (the P pieces), they can move two squares in the first move and capture en-passant and they promote to Vegui (the P+ piece) that moves like a king but you don't chekmate it; the cardinal (the C piece) moves like a bishop+king so it isn't stuck in one colour; the monk moves 1 square diagonally and promotes to a cardinal; the imperial (the I piece) moves like a rook + king; the soldier (the S piece) moves one square horizontally or vertically and promotes to an imperial. Castling is disabled and statlemate is a draw.
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
oCabalodeBastos
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `chess` and overrides the settings shown below.

Board and setup

Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), knight (n), pawn (p), Cardinal (c), Monk (m), Imperial (i) and Soldier (s).

Move rules

  • Pawn double-step moves are enabled.

Promotion

  • Promotions are available in the configured promotion zones. The the promotion region for White is all squares on rank 8 and the promotion region for Black is all squares on rank 1.
  • The pieces that can promote are: pawn (p), Monk (m) and Soldier (s).
  • Promotion choices are both sides: no pieces.
  • Fixed promotion mappings: p promotes to v, m promotes to c and s promotes to i.

Fairy-Stockfish rules

[veguichess_v2:chess]
maxRank = 8
maxFile = 7
dragonHorse = c 
bers = i
fers = m
wazir = s
commoner = v
startFen = inmksnc/ppppppp/7/7/7/7/PPPPPPP/INMKSNC w
promotionPieceTypes = -
promotedPieceType = p:v m:c s:i
promotionRegionWhite = *8
promotionRegionBlack = *1

doubleStep = true