Anonymous
Community variant

Sidewaysbacktorpedo chess

Kramnik's nightmare.
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
zegRxOkNsA
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `chess` and overrides the settings shown below.

Board and setup

Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), queen (q), rook (r), bishop (b), knight (n) and Pawn (p).
  • Pawn (p) is a custom piece with Betza movement `mWfniDfceF`.
  • Some pieces have restricted movement regions: mobilityRegionWhiteCustomPiece1 is *2 *3 *4 *5 *6 *7 *8.
  • Some pieces have restricted movement regions: mobilityRegionBlackCustomPiece1 is *1 *2 *3 *4 *5 *6 *7.

Move rules

  • Pawn double-step moves are enabled.

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Pawn (P) movement
Pawn (P) movementP
mWfniDfceF
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[sidewaysbacktorpedo:chess]
customPiece1                    = p:mWfniDfceF
pawnTypes                       = p
nMoveRuleTypes                  = -
enPassantTypes                  = p
doubleStep                      = true
doubleStepRegionWhite           = *1 *2 *3 *4 *5 *6 *7 *8
doubleStepRegionBlack           = *1 *2 *3 *4 *5 *6 *7 *8
mobilityRegionWhiteCustomPiece1 = *2 *3 *4 *5 *6 *7 *8
mobilityRegionBlackCustomPiece1 = *1 *2 *3 *4 *5 *6 *7