Community variant
Queens Cannons shogi V2
https://www.youtube.com/watch?v=KDVAReqQ4JU&list=TLPQMTQwOTIwMjYJD-W9cy609g&index=6
And you can dropmate your opponent (unrealizable here)
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Generated rule overview
This variant inherits its base rules from `shogi` and overrides the settings shown below.
Board and setup
Pieces and movement
- The piece set used on the board is: king (k), queen (q), rook (r), bishop (b), pawn (p), cannon (c), piece (g), custom piece 1 (y) and piece (s).
- custom piece 1 (y) is a custom piece with Betza movement `mQcpB`.
Drops and hands
- Pieces in hand can be dropped back onto the board. Droppable pieces are: queen (q), rook (r), bishop (b), pawn (p), cannon (c), piece (g), custom piece 1 (y) and piece (s).
- Captured pieces go to the capturer's hand.
Promotion
- Promotions are available in the configured promotion zones. The the promotion region for White is squares a6, b6, c6, d6, e6 and f6 and the promotion region for Black is squares a1, b1, c1, d1, e1 and f1.
- The pieces that can promote are: pawn (p), piece (s), bishop (b) and rook (r).
- Fixed promotion mappings: p promotes to g, s promotes to g, b promotes to h and r promotes to d.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
mQcpB
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[queens-and-canons-6x6-v5:shogi]
maxFile = 6
maxRank = 6
startFen = rbgcyk/4sq/5p/P5/QS4/KYCGBR w - - 0 1
pieceDrops = true
capturesToHand = true
promotionRegionWhite = a6 b6 c6 d6 e6 f6
promotionRegionBlack = a1 b1 c1 d1 e1 f1
promotedPieceType = p:g s:g b:h r:d
customPiece1 = y:mQcpB
cannon = c
queen = q