Anonymous
Community variant

Promotion

Every piece including kings promotes to its upgraded form when reaching the backrank.
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
Rayenhero1000
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `chess` and overrides the settings shown below.

Board and setup

Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR
Default starting position

Pieces and movement

  • The piece set used on the board is: custom piece 6 (k), queen (q), rook (r), bishop (b), knight (n) and pawn (p).
  • custom piece 1 (z) is a custom piece with Betza movement `B`.
  • custom piece 2 (y) is a custom piece with Betza movement `R`.
  • custom piece 3 (o) is a custom piece with Betza movement `RB`.
  • custom piece 4 (a) is a custom piece with Betza movement `QN`.
  • custom piece 5 (j) is a custom piece with Betza movement `KN`.
  • custom piece 6 (k) is a custom piece with Betza movement `K`.
  • custom piece 7 (c) is a custom piece with Betza movement `N`.

Move rules

  • Castling is allowed.

Promotion

  • The pieces that can promote are: knight (n), bishop (b), pawn (p), rook (r), queen (q) and custom piece 6 (k).
  • Promotion choices are both sides: no pieces.
  • Fixed promotion mappings: n promotes to y, b promotes to y, p promotes to z, r promotes to o, q promotes to a and k promotes to j.
  • Piece promotion is mandatory where promotion is legal.

Winning and losing

  • An extinction rule is active: reaching 64 remaining piece(s) jk causes a loss for the side to move.

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Custom piece 1 (Z) movement
Custom piece 1 (Z) movementZ
B
Custom piece 2 (Y) movement
Custom piece 2 (Y) movementY
R
Custom piece 3 (O) movement
Custom piece 3 (O) movementO
RB
Custom piece 4 (A) movement
Custom piece 4 (A) movementA
QN
Custom piece 5 (J) movement
Custom piece 5 (J) movementJ
KN
Custom piece 6 (K) movement
Custom piece 6 (K) movementK
K
Custom piece 7 (C) movement
Custom piece 7 (C) movementC
N
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[promotion:chess]
customPiece1 = z:B	
customPiece2 = y:R
customPiece3 = o:RB
customPiece4 = a:QN
customPiece5 = j:KN
customPiece6 = k:K
customPiece7 = c:N
extinctionValue = loss
extinctionPieceTypes = jk
extinctionPseudoRoyal = true
extinctionPieceCount = 64
mandatoryPiecePromotion = true
promotedPieceType = n:y b:y p:z r:o q:a k:j
promotionPieceTypes = -
castling = true
castlingRank = 1
castlingKingPiece = k
castlingRookPieces = r