Community variant
16 Manns vs Chess Army
This is a user-catalogued casual variant. Technical details such as board size,
FEN, pieces, and hand rules are defined in the Fairy-Stockfish
variants.ini block below.
Generated rule overview
This variant inherits its base rules from `chess` and overrides the settings shown below.
Board and setup
Pieces and movement
- The piece set used on the board is: king (k), queen (q), rook (r), bishop (b), knight (n), pawn (p) and custom piece 1 (c).
- custom piece 1 (c) is a custom piece with Betza movement `K`.
Move rules
- Castling is not allowed.
Winning and losing
- An extinction rule is active: reaching 0 remaining piece(s) c causes a loss for the side to move.
Draws and adjudication
- The n-move rule is set to 50 moves.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
K
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[manns_horde_:chess]
castling = false
extinctionValue = loss
extinctionPieceTypes = c
extinctionPseudoRoyal = true
nMoveRule = 50
customPiece1 = c:K
pieceToCharTable = PNBRQ.......C.....Kpnbrq.......c.....k
startFen = rnbqkbnr/pppppppp/8/8/8/8/CCCCCCCC/CCCCCCCC w - - 0 1