Anonymous
Community variant

liberation_upgrade_chinesehouse5

This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
Li1777
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `xiangqi` and overrides the settings shown below.

Board and setup

Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), rook (r), custom piece 1 (b), custom piece 3 (n), custom piece 4 (p), custom piece 2 (a) and custom piece 5 (c).
  • custom piece 1 (b) is a custom piece with Betza movement `FnA`.
  • custom piece 2 (a) is a custom piece with Betza movement `K`.
  • custom piece 3 (n) is a custom piece with Betza movement `nN`.
  • custom piece 4 (p) is a custom piece with Betza movement `fWlrW`.
  • custom piece 5 (c) is a custom piece with Betza movement `jpR`.

Drops and hands

  • Pieces in hand can be dropped back onto the board. Droppable pieces are: rook (r), custom piece 1 (b), custom piece 3 (n), custom piece 4 (p), custom piece 2 (a) and custom piece 5 (c).
  • Captured pieces go to the capturer's hand.
  • Piece drops are restricted to color-specific board regions. The the drop region for White is the configured region `a1 b1 c1 g1 h1 a2 b2 c2 g2 h2 a3 b3 c3 g3 h3 *4 *5 *6 *7 *8 *9 *10` and the drop region for Black is the configured region `a1 b1 c1 g1 h1 a2 b2 c2 g2 h2 a3 b3 c3 g3 h3 *4 *5 *6 *7 *8 *9 *10`.

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Custom piece 1 (B) movement
Custom piece 1 (B) movementB
FnA
Custom piece 2 (A) movement
Custom piece 2 (A) movementA
K
Custom piece 3 (N) movement
Custom piece 3 (N) movementN
nN
Custom piece 4 (P) movement
Custom piece 4 (P) movementP
fWlrW
Custom piece 5 (C) movement
Custom piece 5 (C) movementC
jpR
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[liberation_upgrade_chinesehouse5:xiangqi]
customPiece1 = b:FnA
customPiece2 = a:K
customPiece3 = n:nN
customPiece4 = p:fWlrW
customPiece5 = c:jpR
pocketSize = 0
pieceDrops = true
capturesToHand = true
# 红方禁止空投到九宫9格,允许棋盘其余位置空投
dropRegionWhite = a1 b1 c1 g1 h1 a2 b2 c2 g2 h2 a3 b3 c3 g3 h3 *4 *5 *6 *7 *8 *9 *10
dropRegionBlack = a1 b1 c1 g1 h1 a2 b2 c2 g2 h2 a3 b3 c3 g3 h3 *4 *5 *6 *7 *8 *9 *10
startFen = rnbakabnr/9/1c5c1/p1p1p1p1p/9/9/P1P1P1P1P/1C5C1/9/RNBAKABNR[] w - -