Community variant
King of the Bridge
Reading full rule at https://justpaste.app/p/aua11s?key=5b6d2bf0018b552ceba4865e870f399d
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Generated rule overview
This variant inherits its base rules from `chess` and overrides the settings shown below.
Board and setup
Pieces and movement
- The piece set used on the board is: King (k), Lady Guy (q), Tower (r), The Bishop (b), Horsey (n) and Worker (p).
- Worker (p) is a custom piece with Betza movement `W`.
- Horsey (n) is a custom piece with Betza movement `N`.
- The Bishop (b) is a custom piece with Betza movement `B7`.
- Tower (r) is a custom piece with Betza movement `R`.
- Lady Guy (q) is a custom piece with Betza movement `R7B7`.
- King (k) is a custom piece with Betza movement `K`.
Move rules
- Castling is not allowed.
- Pawn double-step moves are disabled.
Promotion
- Promotion choices are both sides: no pieces.
Winning and losing
- An extinction rule is active: reaching 0 remaining piece(s) k causes a loss for the side to move.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
W
N
B7
R
R7B7
K
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[gudcodebtwlol:chess]
customPiece1 = P:W
customPiece2 = N:N
customPiece3 = B:B7
customPiece4 = R:R
customPiece5 = Q:R7B7
customPiece6 = K:K
king = -
commoner = k
doubleStep = false
castling = false
promotionPieceTypes = -
extinctionValue = loss
extinctionPieceTypes = k
startFen = rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w - - 0 1