Anonymous
Community variant

Ferz Army

25 Ferz (with king) Vs Chess army. Don't worry about the engine's initial evaluation. Setting custom piece values for the ferzes requires changing the variant's ID name, which causes runtime errors. So the base code is used, meaning the engine will miscalculate and underestimate the Ferz Army. Recommended to play against AI level 4 or higher for the best challenge.
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
Chesstester
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `chess` and overrides the settings shown below.

Board and setup

Default starting positionRNBQKBNRPPPPPPPPFFFFFFFFFFFFFFFFFFFFFFKFFF
Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), queen (q), rook (r), bishop (b), knight (n), pawn (p) and custom piece 1 (f).
  • custom piece 1 (f) is a custom piece with Betza movement `F`.

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Custom piece 1 (F) movement
Custom piece 1 (F) movementF
F
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[ferzhorde:chess]
pieceToCharTable = PNBRQK.......F.......pnbrqk.......f
customPiece1 = f:F
startFen = rnbqkbnr/pppppppp/8/8/3FF3/FFFFFFFF/FFFFFFFF/FFFFKFFF w kq - 0 1