Community variant
Mini Breakthrough v3.3
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Generated rule overview
This variant is defined directly from a Fairy-Stockfish rule block. The text below is generated from the available configuration and may omit details that are only implicit in piece movement notation.
Board and setup
Pieces and movement
- The piece set used on the board is: custom piece 2 (p).
- custom piece 2 (p) is a custom piece with Betza movement `fmWfF`.
- custom piece 2 (p) is a custom piece with Betza movement `fmWfF`.
Winning and losing
- A flag/goal-zone win is active for any piece.
- Stalemate is scored as a loss for the side to move.
Draws and adjudication
- Position repetition is adjudicated after 3-fold repetition as a draw.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
fmWfF
fmWfF
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rules
[breakthrough6_v3_3]
maxFile = 6
maxRank = 6
startFen = pppppp/pppppp/6/6/PPPPPP/PPPPPP w 0 1
customPiece1 = p:fmWfF
customPiece2 = P:fmWfF
flagRegionWhite = a6 b6 c6 d6 e6 f6
flagRegionBlack = a1 b1 c1 d1 e1 f1
stalemateValue = loss
nFoldRule = 3
nFoldValue = draw
flagMove = true